The combination of Cingo and HE-AAC delivers a truly authentic audio experience essential for virtual reality. Cingo renders stereo, surround and immersive sound over headphones incorporating head movements. Thus, movies in the LG 360 VR applications will immerse users and transport them in different virtual environments with perfectly matching audio properties for the success of the illusion.
“Spatial audio is the central ingredient in creating a truly authentic and realistic audio presence in virtual reality,” says Jan Nordmann, Senior Director of Business Development, New Media at Fraunhofer USA Digital Media Technologies. “Fraunhofer Cingo and the HE-AAC audio codec on the LG 360 VR make the audio experience for virtual reality sound better than reality.”
Android devices natively support HE-AAC and with Cingo’s spatial audio capabilities, virtual reality devices with high quality surround sound can be tailored for the optimum listening experience.
Fraunhofer IIS, the world-renowned experts in audio and multimedia technologies, developed Cingo to achieve optimized sound quality and best possible user experience when playing stereo, surround and 3D sound on virtual reality and mobile devices. Cingo dramatically improves the entertainment experience, by delivering natural and clear sound that creates the experience of “being there”.
Cingo is available from Fraunhofer as a product-ready software implementation for mobile device manufacturers, chip set vendors and providers of multimedia services.
HE-AAC is today’s most efficient high-quality surround and stereo codec, deployed in over 8 billion devices and used in TV, radio and streaming services worldwide.
Show attendees can experience immersive sound for VR devices at Fraunhofer’s booth at Mobile World Congress 2016 (Hall 7 Stand 7G31).
To learn more about Cingo and our other VR audio technologies visit www.fraunhofer-cingo.com or www.iis.fraunhofer.de/vraudio