World’s First Rust Codec Implementation for Google Android

Fraunhofer IIS, the provider of Android’s FDK AAC audio codec implementation for over a decade, has been selected by Google, Inc. as the first media codec developer to deliver a native OS, memory safe, Rust decoder implementation that’s now available in Android 17.

First broadcast encoders with MPEG-H Audio launched

Korean broadcast equipment manufacturers DS Broadcast and Kai Media are the first to launch professional broadcast encoders supporting MPEG-H Audio. The BGE9000 4K Ultra HD Encoder by DS Broadcast and the KME-U4K Encoder by Kai Media both use the Fraunhofer MPEG-H Audio software to offer new interactive and immersive sound features. MPEG-H Audio likely will be the first new audio system put on the air by broadcasters, as it now is being built into TVs and professional equipment for...

Cingo Brings Surround Sound to Hulu’s Virtual Reality Experience

Fraunhofer IIS and Hulu enter an agreement for the use of Fraunhofer Cingo, the leading immersive audio headphone rendering solution for virtual reality and mobile devices. Users of Hulu’s VR app will benefit from movies and TV shows streamed using the HE-AAC surround sound audio codec and rendered for headphones through Fraunhofer Cingo. Visitors of NAB in Las Vegas, April 18-21, can experience...

Roaring Dragons: MPEG-H, Cingo and EVS at Mobile World Congress

3D Sound for VR [caption id="attachment_720" align="alignleft" width="150"] Presentation of the LG 360 VR at the LG booth[/caption] A major trend at Mobile World Congress was virtual reality devices and applications, with demonstrations by Samsung and LG sticking out from the crowd. Samsung installed an impressive motion ride theater to demonstrate the realistic virtual reality experience of the Gear VR headset. Samsung’s Gear VR has come equipped with Fraunhofer Cingo and HE-AAC...